Thief 4 Walkthrough for Chapter 7: The Hidden City
After getting the Primal Stone fragment in Chapter 6, Garrett continues his journey to the cathedral to save Erin and stop Orion from ruining the city.
We head to the Cathedral having dealt with the Baron and stolen another Primal Stone fragment from the Man Apart chapter.
Enter the Cathedral’s Main Hall
When you are outside of the cathedral, use the left route to go inside undetected.
There will many guards in the area. Do not fight them, or you will get into a big trouble. The route to get to the main hall is on the left side of the map. Wait for the patrolling guard to go to the opposite side, and slowly walk into the nearby house.
Use the back door of this house to get closer to the hidden path. There are birds in this area so be careful when you walk on the broken glass. You should see two guards talking near the campfire. Let them finish their conversation, knock down the one on the left, and get to higher ground using the crates at the corner of the area.
Descend into the Pit
If you use your focus vision, you should notice the rope and the anchor beam on the other side of the map. Here is the plan:
i. Follow the guy holding the torch to the opposite side.
ii. Fire the rope at the anchor beam, and use the nearby crates to climb up.
iii. Jump to the second floor, and take down the guard if necessary.
iv. Move along the path until you reach the location.
Here is a closer look when you are on the other side of the map. Arrow one is pointing to the anchor beam location.
Find a Way Up to the Graven City
When the elevator stops, get out of it, and jump to the wall in front of you. Use the spots on the wall to get to higher ground.
When you land on the ground, turn back and go into the cave.
In the cave, you will see some shiny objects on the ground. This is a trap, so do not stop to collect them. The switch to turn off the trap is on the upper level; you can jump on the crate to get to the switch easily. However, it is not possible to turn off the trap if you do not have the wire-cutter tool. If that is the case, use this route to bypass the trap.
Once you get to higher ground, you will see three guards patrolling in the area. Wait for the right moment, follow the guy who walks into the cave, and knock him down. From this point, just follow the spot to the location.
When you enter the area where monsters are walking around, go straight to the one who is eating a dead body, slowly turn right, and jump down to the path beneath you.
If you follow this path, you will eventually find a rope to climb up. Now you are very close to the gate, wait for the two monsters to leave the area, go up, and open the gate. There is a switch next to the valve which turns on the light. You can use it so that the monsters cannot get close to you.
Once you get very close to the marker, use your focus vision to identify the trap. The switch to turn it off is in the room on the left. After you switch off the trap, proceed to higher ground as usual.
After you climb up the ladder, you will see two guards talking near you. Jump on the wall, use the hole to get closer to them, and jump down when they leave the room.
When the two finish their conversation, follow the guy holding the torch, take him down, and go to the next area using the hole on the wall.
Enter the Rotunda
There should be two guards talking in front of you. Just let them finish their conversation, head back to the castle, follow behind them, and go to the room on the right.
When you exit the room using the back door, you will see two more guards having a conversation. Wait for them to leave the area, jump on the crate, and get to higher ground.
There will be many guards beneath you. Do not take any of them down, or the others will be on high alert. To get inside the Rotunda, grab the rope, jump to the other side, and just follow the route to the destination.
The Dawn’s Light chapter awaits us as we head into the game’s conclusion.
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